#ifndef _TEST_APP
#define _TEST_APP


#include "ofMain.h"
#include "ofxSoundEngine.h"

class testApp : public ofBaseApp{

	public:
		void setup();
		void update();
		void draw();

		void keyPressed  (int key);
		void keyReleased(int key);
		void mouseMoved(int x, int y );
		void mouseDragged(int x, int y, int button);
		void mousePressed(int x, int y, int button);
		void mouseReleased(int x, int y, int button);
		void windowResized(int w, int h);
	
		Sound		testSystem;
		ofxSoundObject loopTest;
		float *		fftSmoothed1;
		float *		fftSmoothed2;
		int			nBandsToGet;
		unsigned int ms;
		int drumID, stringID, soundSentenceID,subSoundID[2], dspID[2];
	
		ofTrueTypeFont	font;
};

#endif
